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No Love For VIdeo Game Voice Acting...

By: Ben Needles

Just finished Marvel: Ultimate Alliance on easy. Fun game. Im watching through the credits to see my clients name (Captain America = Trev Broudy!), and ... it took a while.

A LONG WHILE...

I was waiting for that long while, seeing all the names of the people that worked on the game (script, animators, mo-cap), then the Marvel folk, then the special thanks (wtf?), then These are the names of the babies that were born during production (WTF?!?!), then after a pause FINALLY the voice over people.
Last.
DEAD f----n last.
These people arent paid much, to yell and scream into microphones for hours, and they dont even get the courtesy of being credited above the BABY LIST!

As a gamer Im pissed. Decent writing, art, and direction are trickling in, but as long as these performances are being treated like the fast food of performance (and paid as such), gaming as a whole will never rise above and become an artistic medium.

Just finished Marvel: Ultimate bond on easy. Fun game. Im observation done the credits to see my clients name (Captain U.S. = Trev Broudy!), and ... it took a while.

A LONG WHILE...

I was waiting for that long while, seeing all the names of the people that worked on the game (script, animators, mo-cap), then the marvel folk, then the exceptional thanks (wtf?), then These are the names of the babies that were born during production (WTF?!?!), then after a pause FINALLY the voice over people.
Last.
DEAD f----n last.
These people arent paid much, to yell and screeching into microphones for hours, and they dont even get the good manners of being credited above the BABY LIST!

As a gamer Im pissed. Decent writing, art, and centering are trickling in, but as long as these performances are being hardened like the fast food of performance (and paid as such), gaming as a whole will never rise above and become an artistic medium.

.

Article Source: http://www.articles4meandu.com

About the Author (text)

JCBagnell (SomeAudioGuy) is a voice over director and recording engineer living in LA. Recording for 10 years now, the last 5 of which focusing on VO, He also writes a blog on audio at someaudioguy.blogspot.com, and is passionate about helping voice actors improve their reads and recordings.

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